Treehouse Ninjas Produkciós, Fejlesztő és Multimédia Szolgáltató Kft. logó

Senior Environment/Level Artist

Állás részletei

  • Cég neve

    Treehouse Ninjas Produkciós, Fejlesztő és Multimédia Szolgáltató Kft.

  • Munkavégzés helye

    Országos lefedettség
  • Munkaidő, foglalkoztatás jellege

    • Teljes munkaidő
    • Általános munkarend
  • Elvárások

    • Nem kell nyelvtudás
    • 5-10 év tapasztalat
    • Középiskola
Állás elmentve
A hirdetést eltávolítottuk a mentett állásai közül. Visszavonom

Állás leírása

Responsibilities

Design and full-circle creation of high-end 3D scenes including hero asset modeling, texturing, surfacing, complex interiors and landscape assembly, lighting, and optimization according to the specs of the destination engine.
Take ownership over one or more sectors of a complex environment.
Evaluate artistic requirements and technical complexity of the project.
Break down workload to be distributed across the team and suggest workflow ideas.
Guide and mentor less experienced artists.
Manage challenging scene assembly autonomously.
Report directly to internal supervising and production team and embrace feedback.
Maintain proactivity and communication to ensure consistent quality of work.

Requirements

Extensive experience in the visual entertainment industry (games, VFX, animation) involving realtime engines, with a focus on world building (Unreal, Unity, Cryengine, or similar).
Proven ability in at least three CG disciplines (modeling, texturing, layout, shading, matte painting, lookdev, lighting, FX, etc).
Exceptionally developed eye for shape, contrast, color, composition, and deep knowledge of controlling them in a story-driven fashion.
Even-tempered professional attitude, able to stay solid under pressure while communicating clearly and friendly.
Keen interest in improvement and discovery, proactive problem-solving.
Solid understanding of physically based rendering, photography and color spaces.
Extensive design and architectural visual library and ability to apply it under different lore requirements.
Ability to multitask and switch between multiple software and plug-ins.
Concept art and traditional art portfolio (drawings and paintings).
Familiarity with complex shading networks, 2.5D projection techniques, compositing, and numerical approach to color theory.
Experience with on-location photogrammetry scanning and HDRI data acquisition and processing.
Attitude towards efficiency via proceduralism and streamlined approaches, with good sense for manual vs automatic methods.
Understanding of version/revision control systems (Perforce, SVN, etc).
Python scripting and basic tool development skills for efficiency.
Eligibility to work in the European Union.

How to apply

You can submit your application on the company's website, which you can access by clicking the „Apply on company page“ button.

Álláshirdetés jelentése